Way of Retribution · August 2026

Update v4.663

The Halls of Secrets and the Tower of Light, with two difficulty modes, are now open. Bishop gains group healing, while Avenger and Paladin receive Vanguard. The game now uses less mobile data.

2 modesTower of Light
3 / 5 playersnormal / hard mode
A / Bclass builds
Less datain regions and instances
New party challenge

Tower of Light

The Tower of Light is available in normal and hard modes. Normal mode requires a party of at least three; hard mode requires exactly five. Loot drops from enemy creatures and Aelira the Fallen, the tower's chief guardian.

01
Normal mode

The next attempt is available immediately

Normal mode is designed for parties of at least three. Once the instance is completed or closed, the group can enter again straight away.

  • At least three party members
  • No wait before re-entry
  • Loot from enemy creatures and Aelira the Fallen
02
Hard mode

Five players and improved loot

In hard mode, mechanics activate faster and the loot pool is broader. Attempts are unlimited until the first victory. After completion, the next entry becomes available one week later.

  • Five party members
  • Unlimited attempts until victory
  • One week before the next run
Final battle

Aelira the Fallen

During the fight, Aelira the Fallen changes the pattern of safe ground, creates an Orb of Light, and draws the party into a separate Holy Fear phase. Her abilities activate more often in hard mode.

  1. 01
    Orb of Light

    Aelira moves to the centre and creates an orb. Waves of projectiles spread from it in a circle; hard mode leaves less time between waves.

  2. 02
    Chess Match

    Dangerous tiles appear across the arena in a chequered pattern. The layout shifts with every cast, and the ability speeds up once Aelira falls below 15% health.

  3. 03
    Holy Fear

    Aelira becomes invulnerable. To continue the fight, the party must destroy six Wells of Light. Players lose more health the longer the phase continues.

Aelira the Fallen in the Tower of Light
Level70
New quest from Liam

Aelira the Radiant

Liam sends the hero into the normal Tower of Light. Inside, the party will find Aelira the Fallen and must defeat her.

Complete first Return of the Manuscript
Possible loot

Tower rewards

Rewards are not sent by mail: they drop from enemy creatures and Aelira the Fallen. Quantities and item pools depend on the selected mode and the result of each loot roll.

Both modes

  • Gold
    GoldNormal: 80–120 million · Hard: 150–320 million
  • Hunters' Badges of Honor
    Hunters' Badges of HonorNormal: up to three rolls of 2–6 · Hard: up to three rolls of 30–100
  • Gemstone Shield level 1
    Gemstone - Shield (Lv 1)Normal: 1 · Hard: 1–5
  • Gemstone Shield level 2
    Gemstone - Shield (Lv 2)Normal: 1 · Hard: 1–3
  • Bounty Hunter's Scroll
    Bounty Hunter's ScrollNormal: 1–5 · Hard: up to three rolls of 1–10
  • Snake's RingBear's Ring
    Snake's Ring and Bear's Ring1 each · Hard mode can roll each ring up to twice
  • Element Perfection Stone Chest
    Element Perfection Stone ChestNormal: 1–2 · Hard: 1–4

Mode-specific rewards

  • Improved Enchantment Scroll for rare weapons
    NormalImproved Enchantment ScrollRare Weapon · 1
  • Codex of Might level 1Codex of Might level 2
    NormalPersonal Codices of Might (Lv 1–2)Lv 1: 1 per roll, up to three rolls · Lv 2: 1
  • Personal Scroll of Modification for epic jewelry
    NormalPersonal Scroll of ModificationEpic Jewelry · 1 per roll, up to three rolls
  • Stable Modification Scroll for rare weapons
    HardStable Modification ScrollRare Weapon · personal and transferable versions · 1 each
  • Codex of Might level 1Codex of Might level 2Codex of Might level 3
    HardCodices of Might (Lv 1–3)Lv 1: 1–5 · Lv 2: 1–3 · Lv 3: 1
  • Personal Scroll of Modification for epic jewelry
    HardPersonal Scroll of ModificationEpic Jewelry · 1 per roll, up to three rolls
  • Transferable Scroll of Modification for epic jewelry
    HardTransferable Scroll of ModificationEpic Jewelry · 1 per roll, up to three rolls

Quantities apply to a successful loot roll. Apart from gold, this list does not mean that every item is guaranteed during a single run.

New area

Halls of Secrets

A passage into the Halls of Secrets has opened in the Sands of Desolation: a sealed complex of library halls, new enemy creatures, and its own route.

This is a new area for high-level characters. More quests and challenges will appear here in future updates.

A library hall in the Halls of Secrets with enemy creatures near the portal
Combat and progression

Class and party changes

Bishop can now heal the party with their primary healing spell and raises allies with 30% health. Avenger and Paladin receive Vanguard to control threat.

Bishop group healing icon
Bishop

Group healing

From level 10, Bishop's primary healing spell also affects party members.

Vanguard ability icon
Avenger · Paladin

Vanguard

This new toggle ability increases generated threat, helping Avenger and Paladin keep enemy creatures focused on them.

Mass Resurrection ability icon
Bishop

Mass Resurrection

Revived allies now immediately recover 30% of their maximum health.

01

Threat from healing

Healing allies now generates threat for nearby enemy creatures. Knights need to hold their attention more reliably, while Bishop must choose the right moment for powerful healing.

02

Builds A and B

Every class now has two sets of attributes and talents: A and B. They can be switched outside combat.

Interface

Interface changes

The quest list can now be collapsed, and party members' loot appears in the reward log.

Quests

Hide the quest list

A new button collapses the active quest list and frees up space on the screen.

Party

Party loot in the log

The reward log now shows items received by other members of your party. Your own loot is displayed as before.

Mobile connection

Lower mobile data usage

We reduced the amount of data received by the client in regions and instances containing many enemy creatures.

The world and enemy behaviour have not changed. The difference is most noticeable when playing over a mobile network.

Previous update

Combat, controls, and the new game loader

Version 4.640 reworked melee hit registration, hold-to-use abilities, the chat interface, and game client downloads.

Open v4.640