Get together with your clan friends and test your skills in the new Clan Dungeon! Be careful - there are different rewards for the two dungeon difficulty modes.
Information about the appearance of Raids and Elites is displayed in the center of the screen. There is also a notification in the chat, including the name of the location of the Raid appearance.
Your equipment level is now displayed in your inventory and character stats.
Added new equipment positions - 17-20 for talismans.
The maximum number of inventory slots has been temporarily increased to 120 (100 is displayed). Inventory must be less than 110 to make trades and exchanges.
Added a new "Properties" feature that shows all possible enchantment effects and their probability.
The "I'm Stuck" feature is no longer available in combat mode.
Now when an attempt to pull an enemy fails, Resistance will be displayed.
Now after removing enchantment effects you don't need to restart the game to exchange it.
Added the ability to hold down the "ATTACK" action - the character will continuously attack.
Added new enchantment effects to the Warlord's Leggings and Leggings of Annihilation.
New effects for level 2 enchantment in Shield.
Most abilities now improve to level 16-20.
The manuscript "Thunderer" has been added for the Gladiator.
The manuscript "Thirst to Kill" has been added for the Phantom Assassin.
Added "Astral Dissection" manuscript for Dark Spirit. Preparation time can be reset with talent.
The ability "Massive Steel Grip" has been added to the Paladin.
Added the ability "Tribunal" for the Avenger.
The "Might of Knight" ability has been added for the Avenger and Paladin.
Blocks receiving positive effects from items, characteristics and talents for a while. Also blocks additional attacks of the target.
Skills with the "Provocation" effect depend on the character's level and power.
Removed the ability to convert damage to HP/MP when attacking Raids.
Added new Abyss for level 75.
There are 2 modes available - Normal and Extreme.
After completing the dungeon, all players in the shelter receive a positive effect lasting 30 minutes. Players who have completed the trial receive a positive effect lasting 120 minutes.
Types of positive effects: