Way Of Retribution v4.400
Update Announcement

Explore the Wasteland during the rain and enjoy completing new quests in the sunset! Interesting stories and pleasant rewards await you on this journey.


Main changes:
Weather and Time of day

At the moment, there are 3 states - sunny, foggy, and rainy. Also, in addition, the game day is divided by time of day. In the future, depending on the weather and time of day, different game activities-events will occur.

Change in the game interface
Preview of availability

If there are not enough resources to exchange, the item will have a red blackout.

Improved display of task label

You can scroll through the tasks in the upper-right corner and open a short description by pressing, and pressing for a long time will open the quest log. Also, the display of marks on the Flame has been improved.

Displaying awards

The list of active tasks has added a display of the experience gained, level, condition and modification level of the item, as well as a reward depending on the character's class.

New items
  • Scroll: Strengthen Talisman
    Now only one scroll is needed to improve several types of talismans. The cost of the scroll is 10,000 gold.
    Used to enchant:
    Talisman of Braveheart
    Talisman of Threat
    Talisman Knight Of Light
    Talisman Wizard Of Light
    Talisman Warrior Of Light
    Talisman Guardians of Tower
  • Scroll: Enhance Bracelet
    Allows you to enhance the bracelet. Maximum enhancement level is +10. Scroll cost is 1,000,000 Gold.
  • Gold Bracelet
    Has new parameters that improve with modification. The modification chance is always 25%, if unsuccessful, the modification level will be reset.
    Characteristics:
    +0
    Physical attack +100
    Magic attack +100
    +1
    Physical attack +139
    Magic attack +139
    +2
    Physical attack +194
    Magic attack +194
    +3
    Physical attack +271
    Magic attack +271
    Power of a normal physical attack +1%
    Power of physical abilities +1%
    Power of magic abilities +1%
    +4
    Physical attack +379
    Magic attack +379
    Power of a normal physical attack +2%
    Power of physical abilities +2%
    Power of magic abilities +2%
    +5
    Physical attack +530
    Magic attack +530
    Power of a normal physical attack +3%
    Power of physical abilities +3%
    Power of magic abilities +3%
    +6
    Physical attack +741
    Magic attack +741
    Power of a normal physical attack +4%
    Power of physical abilities +4%
    Power of magic abilities +4%
    +7
    Physical attack +1037
    Magic attack +1037
    Power of a normal physical attack +5%
    Power of physical abilities +5%
    Power of magic abilities +5%
    +8
    Physical attack +1451
    Magic attack +1451
    Power of a normal physical attack +6%
    Power of physical abilities +6%
    Power of magic abilities +6%
    +9
    Physical attack +2031
    Magic attack +2031
    Power of a normal physical attack +7%
    Power of physical abilities +7%
    Power of magic abilities +7%
    +10
    Physical attack +3000
    Magic attack +3000
    Power of a normal physical attack +10%
    Power of physical abilities +10%
    Power of magic abilities +10%
  • Talisman of Tower Guardians
    Increases Magic Defense and Mana Points. Talisman cost is 2.500.000 Gold.
    Characteristics:
    +0
    Mana Points +13
    Magic defense +10
    +1
    Mana Points +75
    Reducing the spell cost of МP +1%
    Recovery Bonus МP +4
    Magic defense +49
    +2
    Mana Points +104
    Reducing the spell cost of МP +2%
    Recovery Bonus МP +6
    Magic defense +73
    +3
    Mana Points +145
    Reducing the spell cost of МP +3%
    Recovery Bonus МP +8
    Magic defense +100
    +4
    Mana Points +202
    Reducing the spell cost of МP +4%
    Recovery Bonus МP +10
    Magic defense +200
    +5
    Mana Points +282
    Reducing the spell cost of МP +5%
    Recovery Bonus МP +12
    Magic defense +300
    Resistance stun +1%
    +6
    Mana Points +394
    Reducing the spell cost of МP +7%
    Recovery Bonus МP +18
    Magic defense +400
    Resistance stun +3%
    +7
    Mana Points +551
    Reducing the spell cost of МP +9%
    Recovery Bonus МP +25
    Magic defense +500
    Resistance stun +5%
    +8
    Mana Points +771
    Reducing the spell cost of МP +11%
    Recovery Bonus МP +32
    Magic defense +600
    Resistance stun +8%
    +9
    Mana Points +1079
    Reducing the spell cost of МP +13%
    Recovery Bonus МP +40
    Magic defense +700
    Resistance stun +11%
    +10
    Mana Points +1500
    Reducing the spell cost of МP +15%
    Recovery Bonus МP +50
    Magic defense +900
    Resistance stun +15%
  • Ice Shard
    Can be used from the consumables panel and is used on the target. Applies a negative effect - reduces the healing effect by 1000% for several seconds. The preparation time for the next use is 30 seconds. Shard cost 1,200,000 Gold.

Changes to Items:

  • Added Manuscripts for the Chaplain and Enchanter classes.
  • Conqueror Talismans can be upgraded to +5.
  • The Abyss Visit Reset Scroll is divided into 2 types - the Abyss Reset Scroll (Normal) and the Abyss Reset Scroll (Hard).
  • Certificate (1) can be obtained by using Certificate (2) (due to using only (1)).
Codex of Might

Added Codex of Might, Fragments of the Codex of Might, Unidentified Codex of Might (1-2, 2-3, 3-4, 4-5 levels).

Codex are subjects necessary for the study of additional passive abilities. There are 11 types of codex, each of which has 5 levels.

Unidentified Codex of Might

Allows you to randomly get 1 of the 11 codecs of the 1st level. The purchase limit is 10 times a week. The cost is 20,000,000 Gold.

Unidentified Codex 1-2, 2-3, 3-4, 4-5 allow you to obtain an Unidentified Codex of one of the levels.

Unidentified Codex can be created using Fragments of the Unidentified Codex.

Fragments of the Unidentified Codex can be obtained by exchanging each of the 11 types of codex using the Conversion: Unidentified Codex of Might (Level - Level+1)

Changed abilities

Legendary Paladin and Avenger abilities now have an action time of 60 seconds. The "Characteristics" ability is now learned up to level 6.

New abilities
  • Enchanter - Lightning Enhancement
    The learn requires a Legendary Manuscript and a level 20 character. The ability can be improved at 20/40/55/65/75 character levels.

    Description:
    Magic damage +300/600/900/1200/1500.
    HP points +700/1400/2100/2800/3500.
    When dealing damage, the character receives the positive effect "Patronage of Lightning".
    Effects and additional magical damage are cumulative.

    "Patronage of Lightning":
    Effect 1:
    Duration 5 seconds.
    Magic damage +200/300/400/500/600.
    When hitting a target with magic, deals additional damage with a power of 40/75/110/140/180.
    Effect 2:
    Duration 2 seconds.
    Reduces Damage Received by 3/4/5/6/7%
    When hitting a target with magic, deals additional damage with a power of 40/75/110/140/180.
    Effect 3:
    Duration 1.5 seconds.
    Increases critical damage with magic by 5/10/15/20/25%, duration 5 seconds.
    When hitting a target with magic, deals additional damage with a power of 40/75/110/140/180.
  • Chaplain - Light's Vengeance Blade
    The study requires a Legendary Manuscript and a level 65 character.

    Description:
    Allows you to use the "Blade of Light's Retribution" which deals physical damage.
    When using the skill, the character receives a positive effect that increases movement speed and physical damage by 5% for each effect.
    The chance and power of the skill's critical damage depend on the chance and power of a normal critical attack.
    Requires one-handed sword.
  • Chaplain - Sword of Justice
    Passive ability that can be learned at 30/50/70 levels. Learning requires Gold and Ability Enhancement Books.

    Description:
    When using a one-handed sword, physical damage will be increased by 500/1000/1500 units and by 10/15/20% of the total value.

To learn the Codex of Might abilities, contact your Ability Master.

  • Codex of Might: Fury level 1 ~ 5lvl
    Critical Damage +5/10/15/20/25%.
    Additional Weapon Damage +2/5/10/15/20.
  • Codex of Might: Discipline 1 ~ 5lvl
    Endurance +5/10/15/20/25.
    Time to Prepare magical skills -2/4/6/8/10%.
    Time to Prepare physical skills -5/7/9/11/13%.
  • Codex of Might: Knight 1 ~ 5lvl
    Physical and Magical protection +100/500/100/1750/3000.
  • Codex of Might: Dragon level 1 ~ 5lvl
    Damage received -1/2/4/8/10%.
    Health +5/7/10/13/16.
  • Codex of Might: Shaman Level 1 ~ 5lvl
    The chance of receiving critical damage -3/6/10/13/15%.
    Physical and Magical Damage +200/400/700/1200/3000.
  • Codex of Might: Enchanter 1 ~ 5lvl
    PVE damage +1/2/3/4/5%.
    Skill preparation time -2/3/4/5/6%.
    Sleep and Stun Resistance +2/7/12/15/18.
    Sleep and Stun Power +10/15/20/25/30%.
  • Codex of Might: Tower 1 ~ 5lvl
    Critical damage received -5/10/15/18/21%.
    Resistance to mental attacks and sleep +5/8/10/13/16.
    • at level 4, the additional damage received is -5%.
    • at level 5, the additional damage received is -10%.
  • Codex of Might: Master level 1 ~ 5lvl
    Level 1:
    • Strength, Intelligence +1;
    • Running speed +1%.
    Level 2:
    • Strength, Intelligence +2;
    • Endurance, Resistance +1;
    • Running speed +2%.
    Level 3:
    • Strength, Intelligence +3;
    • Endurance, Resistance +2;
    • Agility, Spirit, Health, Faith +1;
    • Running speed +3%.
    Level 4:
    • Strength, Intelligence +4;
    • Endurance, Resistance +3;
    • Agility, Spirit, Health, Faith +2;
    • Running speed +3%.
    Level 5:
    • Strength, Intelligence +5;
    • Endurance, Resistance +5;
    • Agility, Spirit, Health, Faith +5;
    • Running speed +5%.
  • Codex of Might: Guardian 1 ~ 5lvl
    HP +100/1050/2250/3500/5000.
    Critical Attack Chance +1/3/6/9/12%.
    Stun resistance +1/5/9/12/15.
  • Codex of Might: Wizard 1 ~ 5lvl
    MP +3/5/15/20/25%.
    Magic Damage +5/12/20/25/35%.
    Magic Critical Damage Power +2/5/9/13/17%.
  • Codex of Might: Warrior 1 ~ 5lvl
    HP +3/5/15/20/25%.
    Physical damage +5/12/20/25/35%.
    Physical Critical Damage Power +2/5/9/13/17%.
Additional classes

There are now 4 additional classes available for the player. Certificate (1) is required to add an additional class Certificate (2) can be exchanged for Certificate (1).

Сharacteristic

Added Сharacteristic Bonuses at 125/150/175 values

New quests, incredible rewards and a great journey

Previously existing game quests have been deleted. Added more than 100 tasks for comfortable character growing. The rewards for the quests are level balanced.

The general concept of quests
  • You can cancel almost any quest and, if desired, take it again.
  • The level required to complete a quest is displayed in the quest list after the title.
  • Some tasks can be performed in parallel.
  • You can find additional quest in the locations, they will be supplemented over time
Starting quests
After creating a character, you can complete the initial chain of quests that will accelerate growing and introduce you to the basics of the game.
Quest chains in locations
For the convenience of character growing, it is possible to choose a suitable chain of quests according to the difficulty level. Each quest chain leads to a location of the appropriate level.
The Keeper and quest chains
The main quest chains (except the initial one) begin at the Keeper in the Refuge of Cursed Humans. Quests are assigned according to the character's level.
Do not forget that completing these quests will bring you not only pleasure, but also unexpected rewards.
Join us on this exciting journey and discover new horizons in our game world!
Wasteland of Eternal Night
The new area is intended for characters of levels 35-60. The teleport is automatically available after reaching character level 35. Many unique entities and quests.
WR Store Changes
The WR Store no longer offers crystals. Crystal exchange is still available.
Change in WR Coin Exchange. WR Coins can be used to purchase:
  • Battle Pass Set.
  • Mystical Chest with Weapon +5 (Rare) - limited.
  • Stat Boost.
  • Hidden Energy Boost.
  • Gold.
Prices for the range of products in the WR store correspond to the established exchange rate.
Elite goods
All goods that were previously purchased with crystals can now be purchased with gold from the Merchant in the Refuge of the Damned by clicking the "Elite goods" button.
For more convenient use, the list of luxury goods is divided into subsections according to the relevant contexts.
  • Growth: Contains items to increase the experience gained.
  • Talismans: Talismans and scrolls to improve talismans.
  • Characteristics: This section contains items that increase the main characteristics of the character.
  • Abilities: Contains items to expand the character's potential (talents, codes).
Prices for the assortment of the Elite Goods store correspond to the established rate. Below is a list of goods by section, prices are indicated in the in-game currency - Gold Coins.
Prices of goods in the "Growth" section
  • Elixir of Experience - 1,100,000.
  • Scroll of Experience - 550,000.
  • Scroll of Regeneration 200,000.
  • Talisman of Experience - 250,000,000.
  • Scroll: Enchant Talisman of Experience - 20,000,000.
Prices of goods in the "Talismans" section
  • Talismans of Threat/Braveheart - 1,000,000.
  • Talismans of Light - 1,000,000.
  • Talismans of Threat/Braveheart +6 - 17,500,000.
  • Talismans of Light +6 - 17,500,000.
  • Scroll: Enchant Talisman - 10,000.
  • Talismans of Worlds - 5,000,000.
  • Scroll: Enchant Talismans of Worlds - 250,000.
  • Talismans of Armor - 5,000,000.
  • Enchant Scroll: Armor Talisman - 1,000,000.
  • Talisman of Majesty - 25,000,000.
  • Scroll: Enchant Talisman of Greatness - 1,000,000.
  • Talisman of Wind - 50,000,000.
  • Scroll: Enchant Talisman of Wind - 20,000,000.
  • Talisman of the Great Conqueror - 720,000,000.
  • Talisman of the Persistent Conqueror - 130,000,000.
  • Talisman of the Wise Conqueror - 65,000,000.
  • Scroll: Enchant Talisman of Conquerors - 55,000,000.
  • Talisman Guardians of Tower - 2,500,000 (New, requires "Scroll: Enchant Talisman" to enchant).
Prices of the goods in the "Characteristics" section
  • Champion's Shirt - 1,000,000.
  • Scroll: Enchant Shirt - 1,000,000.
  • Hero Belt - 250,000,000.
  • Scroll: Enchant Hero Belt - 13,000,000.
  • Cursed Runes - 1,000,000.
Prices of the goods in the "Abilities" section
  • Talent Book Template - 1,000,000.
  • Conversion: Unidentified Codex of Might - 1,000.
  • Unidentified Codex of Might (Lv 1) (Personal) - 20,000,000.
Prices of goods in the "Elite Items" section
  • Modified Accessory (Personal) (limited) - 3,500,000,000.
  • Relic - Growth (limited) - 150,000,000.
  • Cursed Recipe - 25,000,000.
  • Relic merging scroll - 10,000.
Bastion of Courage
An additional platform with mannequins from levels 20 to 80 has been added to the Bastion of Courage location.
Abyss (Normal) and Abyss (Hard)
General
  • Completing the Abyss no longer awards WR coins (the chance of receiving was 10%).
  • Completing the Abyss guaranteed awards Gold (in addition to other rewards, which have not changed). The reward amounts are described in more detail below.
  • You can re-enter the Abyss. If there are no players for 5 minutes, the temporary zone closes.
  • Within each time period, players can complete both modes. A separate Reset Scroll has been added for each mode.
  • Abyss progress reset has not changed - Monday, Wednesday, Saturday.
Changes to the Normal Abyss mode
  • Now characters from level 20 to 39 can enter the temporary zone alone.
  • When completing the Abyss in Normal mode, players will be accompanied by an allied unit - the "Knight of Light" (this applies to both solo and group completion).
  • Players are guaranteed to receive Gold for completing the Abyss, depending on the difficulty level:
For levels 20-30 - 100,000 Gold.
For levels 30-40 - 600,000 Gold.
For levels 40-50 - 1,250,000 Gold.
For levels 50-60 - 2,500,000 Gold.
For levels 60+ - 5,000,000.
Changes to the Abyss Hard Mode
  • The ability to select Hard Mode has been added to the list of challenges (previously this mode was applied automatically for players of level 70+).
  • Completing the Abyss in Hard Mode is available to players from level 70.
  • Players are guaranteed to receive 10,000,000 Gold for completing it.

An announcement about the upcoming update "A Dream of an Ice Castle" will be published later.